This section explains how to install Instabug SDK into your Unity application.
You need to import the plugin from the Asset Store.
- Create an empty game object (GameObject -> Create Empty ) and rename it (e.g. InstabugiOS ).
- Add the InstabugiOS.cs as a component of your new created game object.
- Select the game object in the Hierarchy pane and fill in some additional informations inside the Inspector window.
To find your application token, open you Instabug dashboard. Select an application. Then, open the SDK tab.
Using this parameter you specify how your users will invoke the SDK to send you a report. For more details about the invocation check this link.
You are now ready to build the Xcode project: Select File -> Build Settings... and switch to iOS in the platform section. Check Development Build and Script Debugging.
Press the Build button. You can now build and run your app.